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// This file is part of Substrate. // Copyright (C) 2019-2021 Parity Technologies (UK) Ltd. // SPDX-License-Identifier: Apache-2.0 // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //! # Wasm builder is a utility for building a project as a Wasm binary //! //! The Wasm builder is a tool that integrates the process of building the WASM binary of your //! project into the main `cargo` build process. //! //! ## Project setup //! //! A project that should be compiled as a Wasm binary needs to: //! //! 1. Add a `build.rs` file. //! 2. Add `wasm-builder` as dependency into `build-dependencies`. //! //! The `build.rs` file needs to contain the following code: //! //! ```no_run //! use substrate_wasm_builder::WasmBuilder; //! //! fn main() { //! WasmBuilder::new() //! // Tell the builder to build the project (crate) this `build.rs` is part of. //! .with_current_project() //! // Make sure to export the `heap_base` global, this is required by Substrate //! .export_heap_base() //! // Build the Wasm file so that it imports the memory (need to be provided by at instantiation) //! .import_memory() //! // Build it. //! .build() //! } //! ``` //! //! As the final step, you need to add the following to your project: //! //! ```ignore //! include!(concat!(env!("OUT_DIR"), "/wasm_binary.rs")); //! ``` //! //! This will include the generated Wasm binary as two constants `WASM_BINARY` and //! `WASM_BINARY_BLOATY`. The former is a compact Wasm binary and the latter is the Wasm binary as //! being generated by the compiler. Both variables have `Option<&'static [u8]>` as type. //! //! ### Feature //! //! Wasm builder supports to enable cargo features while building the Wasm binary. By default it //! will enable all features in the wasm build that are enabled for the native build except the //! `default` and `std` features. Besides that, wasm builder supports the special `runtime-wasm` //! feature. This `runtime-wasm` feature will be enabled by the wasm builder when it compiles the //! Wasm binary. If this feature is not present, it will not be enabled. //! //! ## Environment variables //! //! By using environment variables, you can configure which Wasm binaries are built and how: //! //! - `SKIP_WASM_BUILD` - Skips building any Wasm binary. This is useful when only native should be //! recompiled. If this is the first run and there doesn't exist a Wasm binary, this will set both //! variables to `None`. //! - `WASM_BUILD_TYPE` - Sets the build type for building Wasm binaries. Supported values are //! `release` or `debug`. By default the build type is equal to the build type used by the main //! build. //! - `FORCE_WASM_BUILD` - Can be set to force a Wasm build. On subsequent calls the value of the //! variable needs to change. As wasm-builder instructs `cargo` to watch for file changes this //! environment variable should only be required in certain circumstances. //! - `WASM_BUILD_RUSTFLAGS` - Extend `RUSTFLAGS` given to `cargo build` while building the wasm //! binary. //! - `WASM_BUILD_NO_COLOR` - Disable color output of the wasm build. //! - `WASM_TARGET_DIRECTORY` - Will copy any build Wasm binary to the given directory. The path //! needs to be absolute. //! - `WASM_BUILD_TOOLCHAIN` - The toolchain that should be used to build the Wasm binaries. The //! format needs to be the same as used by cargo, e.g. `nightly-2020-02-20`. //! //! Each project can be skipped individually by using the environment variable //! `SKIP_PROJECT_NAME_WASM_BUILD`. Where `PROJECT_NAME` needs to be replaced by the name of the //! cargo project, e.g. `node-runtime` will be `NODE_RUNTIME`. //! //! ## Prerequisites: //! //! Wasm builder requires the following prerequisites for building the Wasm binary: //! //! - rust nightly + `wasm32-unknown-unknown` toolchain //! //! If a specific rust nightly is installed with `rustup`, it is important that the wasm target is //! installed as well. For example if installing the rust nightly from 20.02.2020 using `rustup //! install nightly-2020-02-20`, the wasm target needs to be installed as well `rustup target add //! wasm32-unknown-unknown --toolchain nightly-2020-02-20`. use std::{ env, fs, io::BufRead, path::{Path, PathBuf}, process::Command, }; mod builder; mod prerequisites; mod wasm_project; pub use builder::{WasmBuilder, WasmBuilderSelectProject}; /// Environment variable that tells us to skip building the wasm binary. const SKIP_BUILD_ENV: &str = "SKIP_WASM_BUILD"; /// Environment variable to force a certain build type when building the wasm binary. /// Expects "debug" or "release" as value. /// /// By default the WASM binary uses the same build type as the main cargo build. const WASM_BUILD_TYPE_ENV: &str = "WASM_BUILD_TYPE"; /// Environment variable to extend the `RUSTFLAGS` variable given to the wasm build. const WASM_BUILD_RUSTFLAGS_ENV: &str = "WASM_BUILD_RUSTFLAGS"; /// Environment variable to set the target directory to copy the final wasm binary. /// /// The directory needs to be an absolute path. const WASM_TARGET_DIRECTORY: &str = "WASM_TARGET_DIRECTORY"; /// Environment variable to disable color output of the wasm build. const WASM_BUILD_NO_COLOR: &str = "WASM_BUILD_NO_COLOR"; /// Environment variable to set the toolchain used to compile the wasm binary. const WASM_BUILD_TOOLCHAIN: &str = "WASM_BUILD_TOOLCHAIN"; /// Environment variable that makes sure the WASM build is triggered. const FORCE_WASM_BUILD_ENV: &str = "FORCE_WASM_BUILD"; /// Write to the given `file` if the `content` is different. fn write_file_if_changed(file: impl AsRef<Path>, content: impl AsRef<str>) { if fs::read_to_string(file.as_ref()).ok().as_deref() != Some(content.as_ref()) { fs::write(file.as_ref(), content.as_ref()) .unwrap_or_else(|_| panic!("Writing `{}` can not fail!", file.as_ref().display())); } } /// Copy `src` to `dst` if the `dst` does not exist or is different. fn copy_file_if_changed(src: PathBuf, dst: PathBuf) { let src_file = fs::read_to_string(&src).ok(); let dst_file = fs::read_to_string(&dst).ok(); if src_file != dst_file { fs::copy(&src, &dst).unwrap_or_else(|_| { panic!("Copying `{}` to `{}` can not fail; qed", src.display(), dst.display()) }); } } /// Get a cargo command that compiles with nightly fn get_nightly_cargo() -> CargoCommand { let env_cargo = CargoCommand::new(&env::var("CARGO").expect("`CARGO` env variable is always set by cargo")); let default_cargo = CargoCommand::new("cargo"); let rustup_run_nightly = CargoCommand::new_with_args("rustup", &["run", "nightly", "cargo"]); let wasm_toolchain = env::var(WASM_BUILD_TOOLCHAIN).ok(); // First check if the user requested a specific toolchain if let Some(cmd) = wasm_toolchain.and_then(|t| get_rustup_nightly(Some(t))) { cmd } else if env_cargo.is_nightly() { env_cargo } else if default_cargo.is_nightly() { default_cargo } else if rustup_run_nightly.is_nightly() { rustup_run_nightly } else { // If no command before provided us with a nightly compiler, we try to search one // with rustup. If that fails as well, we return the default cargo and let the prequisities // check fail. get_rustup_nightly(None).unwrap_or(default_cargo) } } /// Get a nightly from rustup. If `selected` is `Some(_)`, a `CargoCommand` using the given /// nightly is returned. fn get_rustup_nightly(selected: Option<String>) -> Option<CargoCommand> { let host = format!("-{}", env::var("HOST").expect("`HOST` is always set by cargo")); let version = match selected { Some(selected) => selected, None => { let output = Command::new("rustup").args(&["toolchain", "list"]).output().ok()?.stdout; let lines = output.as_slice().lines(); let mut latest_nightly = None; for line in lines.filter_map(|l| l.ok()) { if line.starts_with("nightly-") && line.ends_with(&host) { // Rustup prints them sorted latest_nightly = Some(line.clone()); } } latest_nightly?.trim_end_matches(&host).into() }, }; Some(CargoCommand::new_with_args("rustup", &["run", &version, "cargo"])) } /// Wraps a specific command which represents a cargo invocation. #[derive(Debug)] struct CargoCommand { program: String, args: Vec<String>, } impl CargoCommand { fn new(program: &str) -> Self { CargoCommand { program: program.into(), args: Vec::new() } } fn new_with_args(program: &str, args: &[&str]) -> Self { CargoCommand { program: program.into(), args: args.iter().map(ToString::to_string).collect(), } } fn command(&self) -> Command { let mut cmd = Command::new(&self.program); cmd.args(&self.args); cmd } /// Check if the supplied cargo command is a nightly version fn is_nightly(&self) -> bool { // `RUSTC_BOOTSTRAP` tells a stable compiler to behave like a nightly. So, when this env // variable is set, we can assume that whatever rust compiler we have, it is a nightly // compiler. For "more" information, see: // https://github.com/rust-lang/rust/blob/fa0f7d0080d8e7e9eb20aa9cbf8013f96c81287f/src/libsyntax/feature_gate/check.rs#L891 env::var("RUSTC_BOOTSTRAP").is_ok() || self.command() .arg("--version") .output() .map_err(|_| ()) .and_then(|o| String::from_utf8(o.stdout).map_err(|_| ())) .unwrap_or_default() .contains("-nightly") } } /// Wraps a [`CargoCommand`] and the version of `rustc` the cargo command uses. struct CargoCommandVersioned { command: CargoCommand, version: String, } impl CargoCommandVersioned { fn new(command: CargoCommand, version: String) -> Self { Self { command, version } } /// Returns the `rustc` version. fn rustc_version(&self) -> &str { &self.version } } impl std::ops::Deref for CargoCommandVersioned { type Target = CargoCommand; fn deref(&self) -> &CargoCommand { &self.command } } /// Returns `true` when color output is enabled. fn color_output_enabled() -> bool { env::var(crate::WASM_BUILD_NO_COLOR).is_err() }