Enum sc_consensus::block_import::StateAction [−][src]
pub enum StateAction<Block: BlockT, Transaction> { ApplyChanges(StorageChanges<Block, Transaction>), Execute, ExecuteIfPossible, Skip, }
Expand description
Defines how a new state is computed for a given imported block.
Variants
ApplyChanges(StorageChanges<Block, Transaction>)
Apply precomputed changes coming from block execution or state sync.
Execute block body (required) and compute state.
Execute block body if parent state is available and compute state.
Don’t execute or import state.
Auto Trait Implementations
impl<Block, Transaction> RefUnwindSafe for StateAction<Block, Transaction> where
Transaction: RefUnwindSafe,
<Block as Block>::Hash: RefUnwindSafe,
<<Block as Block>::Header as Header>::Hashing: RefUnwindSafe,
<<Block as Block>::Header as Header>::Number: RefUnwindSafe,
impl<Block, Transaction> Send for StateAction<Block, Transaction> where
Transaction: Send,
impl<Block, Transaction> Sync for StateAction<Block, Transaction> where
Transaction: Sync,
impl<Block, Transaction> Unpin for StateAction<Block, Transaction> where
Transaction: Unpin,
<Block as Block>::Hash: Unpin,
<<Block as Block>::Header as Header>::Hashing: Unpin,
<<Block as Block>::Header as Header>::Number: Unpin,
impl<Block, Transaction> UnwindSafe for StateAction<Block, Transaction> where
Transaction: UnwindSafe,
<Block as Block>::Hash: UnwindSafe,
<<Block as Block>::Header as Header>::Hashing: UnwindSafe,
<<Block as Block>::Header as Header>::Number: UnwindSafe,
Blanket Implementations
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