Struct sp_state_machine::ChangesTrieState [−][src]
pub struct ChangesTrieState<'a, H, Number> { pub config: ChangesTrieConfiguration, pub zero: Number, pub storage: &'a dyn Storage<H, Number>, }
Expand description
Changes tries state at some block.
Fields
config: ChangesTrieConfiguration
Configuration that is active at given block.
zero: Number
Configuration activation block number. Zero if it is the first configuration on the chain, or number of the block that have emit NewConfiguration signal (thus activating configuration starting from the next block).
storage: &'a dyn Storage<H, Number>
Underlying changes tries storage reference.
Implementations
pub fn new(
config: ChangesTrieConfiguration,
zero: Number,
storage: &'a dyn Storage<H, Number>
) -> Self
pub fn new(
config: ChangesTrieConfiguration,
zero: Number,
storage: &'a dyn Storage<H, Number>
) -> Self
Create state with given config and storage.
Trait Implementations
Auto Trait Implementations
impl<'a, H, Number> !RefUnwindSafe for State<'a, H, Number>
impl<'a, H, Number> !UnwindSafe for State<'a, H, Number>
Blanket Implementations
Mutably borrows from an owned value. Read more
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