Macro sp_state_machine::trace [−][src]
macro_rules! trace { (target: $target:expr, parent: $parent:expr, { $($field:tt)* }, $($arg:tt)* ) => { ... }; (target: $target:expr, parent: $parent:expr, $($k:ident).+ $($field:tt)+ ) => { ... }; (target: $target:expr, parent: $parent:expr, ?$($k:ident).+ $($field:tt)+ ) => { ... }; (target: $target:expr, parent: $parent:expr, %$($k:ident).+ $($field:tt)+ ) => { ... }; (target: $target:expr, parent: $parent:expr, $($arg:tt)+ ) => { ... }; (parent: $parent:expr, { $($field:tt)+ }, $($arg:tt)+ ) => { ... }; (parent: $parent:expr, $($k:ident).+ = $($field:tt)*) => { ... }; (parent: $parent:expr, ?$($k:ident).+ = $($field:tt)*) => { ... }; (parent: $parent:expr, %$($k:ident).+ = $($field:tt)*) => { ... }; (parent: $parent:expr, $($k:ident).+, $($field:tt)*) => { ... }; (parent: $parent:expr, ?$($k:ident).+, $($field:tt)*) => { ... }; (parent: $parent:expr, %$($k:ident).+, $($field:tt)*) => { ... }; (parent: $parent:expr, $($arg:tt)+) => { ... }; (target: $target:expr, { $($field:tt)* }, $($arg:tt)* ) => { ... }; (target: $target:expr, $($k:ident).+ $($field:tt)* ) => { ... }; (target: $target:expr, ?$($k:ident).+ $($field:tt)* ) => { ... }; (target: $target:expr, %$($k:ident).+ $($field:tt)* ) => { ... }; (target: $target:expr, $($arg:tt)+ ) => { ... }; ({ $($field:tt)+ }, $($arg:tt)+ ) => { ... }; ($($k:ident).+ = $($field:tt)*) => { ... }; ($($k:ident).+, $($field:tt)*) => { ... }; (?$($k:ident).+, $($field:tt)*) => { ... }; (%$($k:ident).+, $($field:tt)*) => { ... }; (?$($k:ident).+) => { ... }; (%$($k:ident).+) => { ... }; ($($k:ident).+) => { ... }; ($($arg:tt)+) => { ... }; }
Expand description
Constructs an event at the trace level.
This functions similarly to the event!
macro. See the top-level
documentation for details on the syntax accepted by
this macro.
Examples
use tracing::trace; let pos = Position { x: 3.234, y: -1.223 }; let origin_dist = pos.dist(Position::ORIGIN); trace!(position = ?pos, ?origin_dist); trace!( target: "app_events", position = ?pos, "x is {} and y is {}", if pos.x >= 0.0 { "positive" } else { "negative" }, if pos.y >= 0.0 { "positive" } else { "negative" } );